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RAD - Lights/Radiosity
Updated 05 Apr 2018
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2. Map editing
2.7. Map compiling errors

 2.7.4. RAD - Lights/Radiosity

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This page lists various encountered errors, that may occur during the RAD .bsp-lighting phase.

The following games that QuArK supports, are known to use a RAD .bsp-lighting phase:

GamePossible program-names
Quake-1 LIGHT.EXE, ARGHLITH.EXE
Hexen-2 LIGHT.EXE
Quake-2 QRAD3.EXE, ARGHRAD.EXE
Heretic-2 QRAD3.EXE, ARGHRAD.EXE
Half-Life QRAD.EXE, HLRAD.EXE
Sin QRAD3.EXE
Kingpin KPRAD.EXE
Soldier of Fortune SOFARGHRAD.EXE
Soldier of Fortune 2 "Q3MAP.EXE -light", "Q3MAP2.EXE -light"
Quake-3: Arena "Q3MAP.EXE -light", "Q3MAP2.EXE -light"
Return to Castle Wolfenstein "Q3MAP.EXE -light", "Q3MAP2.EXE -light"
Star Trek: Voyager - Elite Force "Q3MAP.EXE -light", "Q3MAP2.EXE -light"
Star Trek: Elite Force 2 "UBERMAP.EXE -light"

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