Userdata panel
Updated 05 Apr 2018
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Upper levels: - QuArK Information Base - 1. Introduction to QuArK - 1.4. Map-editor in QuArK |
1.4.5. Userdata panel |
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This panel will primarly contain all folders from new map items window, all texture-folders from the texture browser, and a 'used textures in this map'-folder. Else its up to you, to drop other objects into this panel. Objects that you use very often, would be a very good idea to put into this panel. You can always remove objects from the panel, by dragging it to the trashcan. |
Index |
Normal folders |
Decker - 05 Apr 2018 | [ Top ] |
These folders are the same as the top folders from the new map items window. If you know what you need, it is faster to go this way, through the panel, instead of opening up the new map items again. |
Texture folders |
Decker - 05 Apr 2018 | [ Top ] |
These folders are the same as the top folders from the texture browser. Plus theres an extra folder, which contain textures that are used in the current map. |
Other objects |
Decker - 05 Apr 2018 | [ Top ] |
By dragging objects from the dataform or the new map items, you can drop them in the panel, and they will always be available to you. Notice that these objects are depended on what FPS-game you have selected in the QuArK-Explorer. |
Single texture |
Decker - 05 Apr 2018 | [ Top ] |
You can even put in a single texture in the userdata panel. |
Copyright (c) 2022, GNU General Public License by The QuArK (Quake Army Knife) Community - https://quark.sourceforge.io/ |
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